FROM CLOSURE TO GRADUAL RELEASE OF
EGS INDUSTRY: EMPIRICAL EVIDENCE
FROM THE SPATIAL EVOLUTION AND
CAUSAL MECHANISM IN THE MAIN TOWN
AREA OF WUHAN, CHINA
Jiajun Xu
Institute for Advanced Studies, University of Malaya.
50603 Kuala Lumpur, Malaysia.
jiajunxu2000@gmail.com - https://orcid.org/0009-0000-9130-1025
Hongtao Wang
College of Urban and Environmental Sciences, Central China Normal University.
430079 Wuhan, Hubei, China
hongtaowang2001@gmail.com - https://orcid.org/0009-0008-6454-0598
Wanying Liao
Faculty of Arts and Social Sciences, University of Malaya.
50603 Kuala Lumpur, Malaysia.
wanyingliao1998@gmail.com - https://orcid.org/0009-0002-3259-9663
Chng Saun Fong*
Institute for Advanced Studies, University of Malaya.
50603 Kuala Lumpur, Malaysia.
fongcs92@um.edu.my - https://orcid.org/0000-0002-7068-2284
Reception: 05/04/2023 Acceptance: 29/04/2023 Publication: 28/06/2023
Suggested citation:
Xu, J., Wang, H., Liao, W. and Fong, C.S. (2023). From Closure to Gradual
Release of EGS Industry: Empirical Evidence from the Spatial Evolution
and Causal Mechanism in the Main Town Area of Wuhan, China. 3C
Empresa. Investigación y pensamiento crítico, 12(2), 15-37. https://doi.org/
10.17993/3cemp.2023.120252.15-37
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ABSTRACT
With the economic impact and increasing popularity of the electronic gaming industry,
EGS (Electronic Gaming Sports) had become an important topic of debate in sports
academia regarding its conceptual delineation and attribute characteristics. This paper
jumped out of the hotspot academic perspective of the concept, characteristics, and
impacts of EGS. In response to the gaps in the spatial development of the EGS
industry and the lack of empirical research findings, an interpretive empirical research
method was adopted, focusing on Wuhan as the study area to gain insight into the
situation where the spatial development of the EGS industry was unclear. The spatial
evolution of the EGS industry in the main town area of Wuhan was interpreted through
a quantitative approach and based on the spatial data of EGS companies from 2006
to 2022 using Average Nearest Neighbor (ANN), Kernel Density Estimation (KDE),
and Ordinary Kriging (OK) of geospatial analysis. The results indicated closure to the
gradual release of the EGS industry, with specific findings as follows. (1) The EGS
industry in the main town area of Wuhan from 2006 to 2022 developed rapidly, and
the overall spatial distribution showed a process from discrete to cluster, accompanied
by an apparent deepening of aggregation in recent years. The local aggregation of the
EGS industry transformed from dual to multiple cores, and the multiple cores formed
stronger groups of aggregation as the cluster spread and merged. (2) The spatial
interpolation of the registered capital of companies predicted the hot spot of high-
capital distribution of EGS companies in the Optics Valley vice town area of Hongshan
to the southeast, indicating that more competitive EGS companies and larger EGS
industry groups might emerge in Optics Valley in the future. (3) The spatial evolution
of the EGS industry in the main town area of Wuhan could be divided into an early
start phase from 2006-2010, a rapid development phase from 2010-2014, an
aggregate explosion phase from 2014-2018, and a cluster integration phase from
2018-2022. (4) The spatial evolution of the EGS industry was influenced not only by
the main factors of industrial economic agglomeration, industrial chain derivation, and
industrial policy environment but also by the other factors of land and talent market,
adjacent infrastructure support, city industrial promotion, and globalization
dissemination. The future development of the EGS industry could be guided by the
government's industrial policies, supported by high-quality talent teams, and driven by
local promotion and international communication to provide an essential impetus for
the optimal EGS industry.
KEYWORDS
Electronic Gaming Sports (EGS); Spatial Evolution Pattern; Capital Weighted
Forecast; Causal Mechanism; Wuhan, China.
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INDEX
ABSTRACT
KEYWORDS
1. INTRODUCTION
2. METHODOLOGY
2.1. Description of the Study Area
2.2. Data Collection
2.3. Design of the Study
3. RESULTS AND DISCUSSIONS
3.1. Spatial Evolution of the EGS Industry
3.1.1. Spatial Distribution Characteristics of the EGS Industry
3.1.2. Spatial Evolution Trends of the EGS Industry
3.1.3. Spatial Forecast of the High-Capital EGS Industry
3.2. Causation and Suggestions for the EGS Industry
3.2.1. Causation for Spatial Evolution of the EGS Industry
3.2.2. Suggestion for Future Development of the EGS Industry
4. CONCLUSIONS
4.1. Conclusion
4.2. Limitation and Prospect
5. DATA AVAILABILITY
6. CONFLICT OF INTEREST
REFERENCES
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1. INTRODUCTION
With the economic impact and increasing popularity of electronic gaming industries,
EGS (Electronic Gaming Sports) had become an important topic of debate in the
academic debate on sport, and how the future direction of EGS would evolve was the
issue’s main focus [1]. In recent years, EGS had been one of the fastest-growing and
most convenient forms of entertainment, driven by new media technologies to become
mainstream [2]. EGS was a sport in which electronic gaming competitions reached the
organized competition level. A sports model combined athleticism, technology,
spectacle, and entertainment by using modern technology to organically integrate
electronic games with the rules of traditional sports competitions. EGS connected the
Internet, traditional media, and new mass-consumption industries with low pollution,
strong driving effects, and sustainable development, and was conducive to promoting
the city’s image. However, due to the younger demographic of the EGS industry, there
was a general perception that the development of the EGS industry had a negative
impact on young people [3]. The negative effects include health, psychological,
consumer, social, and ethical issues for young people [4, 5, 6, 7].
As an emerging topic of interest to scholars from various disciplines, there was a
debate among academics as to whether EGS qualifies as a sport. Some scholars
suggested that EGS was different from other traditional sports because it could be
considered both recreational and physical, and as a cultural industry practice was
bound to accelerate the development of society [8]. Conversely, some scholars
claimed that EGS was not a sport, regardless of its similarity to sports [9, 10]. Some
scholars proposed that EGS as a form of sportification, whether it fell within the
definition of sport or not, needed to be examed for its positive or negative impact on
the industry through sports management [11]. Furthermore, EGS was not just about
playing electronic games but also being used to satisfy team relationships and a
sense of social belonging [12]. After EGS players face social isolation due to
excessive gaming, social capital was fostered by constructing communication
mechanisms between online gaming and offline social interaction, transforming EGS
into real-life social support with positive potential [6,13]. Some scholars studied the
potential of EGS as a sporting category from the perspective of professional
recognition in the school, suggesting a relationship between EGS and education in
academia [14]. The findings showed that EGS penetrated the daily life of Chinese
college students, so it was crucial for students to plan a rational schedule and
consumption of EGS to promote a better life and mental health [15]. This paper found
that some scholars believed that EGS was similar to playing computer games in the
traditional sense, which was a misunderstanding between the concepts of computer
games and EGS. As an emerging industry evolved after the development of computer
games and internet technology, the organization and standardization of EGS were
essential features that distinguished it from traditional computer games. Compared
with traditional computer games, EGS events with organizational management could
exercise and improve participants' thinking and reaction, limb coordination, willpower,
and team cohesion. As the commercial value and social influence of EGS increased, a
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mainstream EGS cultural complex was formed based on the core elements of EGS
events and EGS communities. Some scholars found that for EGS players, a small
proportion of players experienced gaming addiction, with a larger proportion exhibiting
issues of self-esteem, performance, family conflict, sleep, and physical health [16].
In summary, a comprehensive literature review of EGS found that existing research
on EGS was distributed in the fields of sport, business, health, technology, and media,
but the disciplinary results showed a certain fragmentation [17]. Most scholars only
focused on the traditional related fields of EGS, lacking consideration for combining
EGS with other disciplines [18]. There was a considerable research gap in the
direction of the spatial development of the EGS industry. The only existing studies
were the progression of EGS diffusion in the center to the surrounding urban network,
the factors that need to be considered in urban EGS organization, and the business
opportunities created by EGS facilities organization, indicating that there were almost
no studies on the spatial development of EGS industry [19,20]. Therefore, this paper
discerned the unclear status of the spatial development of EGS industries through an
interpretive empirical research approach. The main town area of Wuhan in Hubei
Province, China, was used as the case study area. The period from 2006 to 2022 was
used as the time interval for this study. The study focused on the regional
development of the EGS industry and explored the spatial evolution, causation, and
suggestion of the EGS industry. The study results were important for grasping the
spatial pattern and evolutionary trend of the EGS industry in the main town area of
Wuhan, which was conducive to optimizing the future spatial development of Wuhan's
EGS industry as a representative city in central China.
2. METHODOLOGY
2.1. DESCRIPTION OF THE STUDY AREA
Wuhan, Hubei Province, China, had 13 administrative districts, with a permanent
resident population of 12,326,500 at the end of 2020, according to the 7th National
Census of China. The main town area of Wuhan included the seven administrative
districts of Jianghan, Jiangan, Qiaokou, Qingshan, Hanyang, Wuchang, and
Hongshan (Figure 1). As a mega-city in China, a central city in the central region of
China, and the center of the EGS industry in central China, Wuhan had a particular
influence on the world.
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Figure 1. Wuhan Main Town Area Location Map, China
To a certain extent, spatial clustering of industry tended to occur in regions where
the division of labor and specialization was more sophisticated. The EGS industry
relied on the foundations of the cultural, sports, digital information, and technology
industries. By linking its production factors and demand conditions, new industrial
chains could be formed to promote the region’s economic development. As the core
city in central China, Wuhan was a cluster of EGS developing companies upstream,
EGS operation companies midstream, and EGS organization companies downstream
of the industry chain. Examples included Wuhan eStar Gaming and Wuhan Douyu
Network Technology Co. Ltd. (listed on the NASDAQ exchange under the ticker
symbol "DOUYU"). Due to the urban development structure of Wuhan, the main town
area of Wuhan was much smaller than the other distant town areas, but it was more
representative of Wuhan's main characteristics in terms of population density,
economic activity, infrastructure, and so on. Therefore, as a city in central China with
the most comprehensive industry chain, using the main town area of Wuhan as the
case study area to discuss the spatial development of the EGS industry was
representative and typical for exploring the trend of the EGS industry in China.
2.2. DATA COLLECTION
As the Chinese officially recorded a company credit agency, the Tianyancha system
was one of China's leading business inquiry platforms (www.tianyancha.com). On 10
May 2019, Tianyancha was awarded Enterprise Credit Business Operation
Qualification License by the People's Bank of China (PBC). Tianyancha system
included information on hundreds of millions in social entity companies (including
companies, institutions, foundations, schools, law firms, etc.) in China, with more than
300 dimensions of information automatically updated, such as listing information,
corporate background, corporate development, judicial risk, operational risk, business
status, intellectual property rights, etc. This paper used the data of EGS business
companies as representative data of the development of the EGS industry and carried
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out a query based on the Tianyancha system to quantify and classify the collation of
EGS companies. The specific search procedure was as follows.
The search engine based on the Tianyancha query platform was searched for all
aspects of the following keywords relating to the business of EGS companies. As of
2022, these included eSports, electronic games, eSports tournaments, eSports clubs,
eSports media, eSports news, eSports production, eSports host, eSports community,
eSports live stream, eSports training, eSports broker, eSports internet cafes, eSports
startup, eSports matchmaking, eSports platform, eSports equipment, eSports player,
eSports service and other related Keywords.
Tianyancha's data search engine was comprehensive, but some of the information
included may be inaccurate, which resulted in some screened companies not
belonging to the EGS industry. Therefore, the selected EGS companies were
reviewed through manual screening. Through the National Enterprise Credit
Information Publicity System (https://www.gsxt.gov.cn/
), data on the registered
address, date of registration, registered capital, type of company, scope of business,
and registration status of the above-mentioned EGS companies were collected. For
the authenticity and validity of the data source, anomalous companies with unclear
registered addresses, current business status showing cancellation, and revoked
business licenses were removed. The resulting EGS industry data for the main town
area of Wuhan showed that there were 4 EGS companies as of 2006, 12 EGS
companies as of 2010, 27 EGS companies as of 2014, 63 EGS companies as of
2018, and 114 EGS companies as of 2022.
2.3. DESIGN OF THE STUDY
Through an overview of important historical events in the development of EGS, this
paper sorted out the important historical progressions affecting the development of
EGS in China (Table 1). It concluded that EGS as a controversial emerging industry
was developing in a positive direction through continuous regulation and refinement
by various sectors [21]. Based on a comprehensive analysis of EGS events, this
paper considered that the longitudinal period from 2006 to 2022 was an essential
guideline and reference value for evaluating the development status of the Chinese
EGS industry. Therefore, this paper took the year 2006 as the beginning of the study
("General Administration of Sports of China first issued series of normative documents
for the EGS industry") and established the period from 2006 to 2022 as the study's
time interval. Based on the key historical events affecting EGS in China during the
period, four-time intervals were delineated: 2006-2010, 2010-2014, 2014-2018, and
2018-2022. The spatial distribution characteristic, spatial evolution trends, and spatial
forecasts of the high-capital areas in Wuhan's main town area were analyzed
according to the four historical development stages of the Chinese EGS industry. The
research objective was to explore the causation of spatial evolution and make
recommendations for the development of the EGS industry in the main town area of
Wuhan.
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Table 1. Key Events Affecting the Development of EGS in China (2003-2022)
Note: Compiled by the author from a variety of open-source information.
The spatial distribution characteristic was used to determine EGS companies
based on temporal cross-sectional data for the main town area of Wuhan in 2006,
2010, 2014, 2018, and 2022. The study used Average Nearest Neighbour (ANN)
analysis, which emphasized closer spatial connectivity of near objects than distant
objects. The spatial distribution of point elements of EGS companies in the main town
area of Wuhan was used to measure the mutual proximity and distribution
characteristics in geographic areas. The Average Nearest Neighbour (ANN) ratio was
calculated as the observed average distance divided by the expected average
distance, which was used to measure the distribution of point elements in geographic
Year Key Events on the Development of EGS in China
2003
For the first time, EGS officially became the 99th sport recognised by the General
Administration of Sports of China (GASC).
2004
The National Radio and Television Administration of China (NRTAC) issued notices
prohibiting the broadcasting of EGS programs.
2006
The General Administration of Sports of China (GASC) issued a series of policies for
the first time, such as "National E-Sports Competition Management Measures", to
gradually establish an effective EGS management regulation system.
2008
The General Administration of Sports of China (GASC) redefined EGS as the 78th
sport for the first time.
2009 The World Cyber Games (WCG) Final was held in Chengdu, China.
2011
China Central Television (CCTV) sports channel broadcasted the EGS specials
program for the first time, and the World Cyber Games (WCG) had officially held in
Kunshan, China.
2012 EGS had been nominated for the Tokyo 2020 Olympic Games.
2013
For the first time, the General Administration of Sports of China (GASC) set up a 17-
member national team of EGS to compete in the 4th Asian Indoor and Budo Games.
2014
The "Sports on Earth" program of China Central Television (CCTV) broadcasted a
documentary on the League of Legends project of EGS.
2016
For the first time, the Ministry of Education of China (MEC) added "E-Sports and
Management" to the "Catalogue of Specialisation in Higher Vocational Education of
General Higher Education Schools".
2017
The Olympic Council of Asia announced the inclusion of EGS as an official
competition. In addition, the International Olympic Committee announced at its sixth
summit in Switzerland that the EGS competition would be considered a sporting
event.
2018
The 2018 Asian Games in Jakarta included EGS as a performance event. The same
year, the Chinese government issued the "Measures for the Registration of E-Sports
Athletes in Sichuan Province" to officially implement the EGS athletes' registration
system.
2019
For the first time, the Ministry of Human Resources and Social Security of China
(MHRSSC) issued a public notice for new occupations, including EGS athletes and
EGS operators. In the same year, EGS was officially listed as a sporting competition
after the fourth executive meeting of the National Bureau of Statistics of China
(NBSC).
2020
For the first time, the Olympic Council of Asia announced the EGS program as an
official event of the Asian Games.
2022
For the first time, EGS was an official event at the 19th Asian Games in Hangzhou,
China, and was recorded in the national medal table.
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areas. The ratio of ANN less than 1 indicated that the distribution was a cluster,
greater than 1 indicated that the distribution was discrete, and equal to 1 indicated
that the distribution was random [22].
The spatial evolution trend was simulated using Kernel Density Estimation (KDE)
analysis based on data from four-time intervals, 2006-2010, 2010-2014, 2014-2018,
and 2018-2022. Kernel Density Estimation (KDE) assumed that within a certain spatial
range, a certain object could occur at any geographical location, but the probability of
occurrence differed at each spatial location [23]. The object was considered to happen
more frequently if it occurred more often in the spatial range and less frequently if not.
The simulation results provided a graph that showed the spatial density change of the
EGS company number. Based on the crest and trough in the spatial density graph of
EGS companies, the spatial degree of clustering and the evolution trend of EGS
companies were recognized from 2006 to 2022.
The spatial forecast was based on the location and number of spatially distributed
EGS companies in 2022 and discriminated the high-capital areas of EGS using the
registered capital of EGS companies as a weighted variable. The method used to
discriminate high-capital areas of EGS companies was the Ordinary Kriging (OK) with
spatial interpolation, which was an approach to optimally estimate unknown points
based on variable data related to known point elements within the study area by the
semivariogram model [24]. The aim was to forecast the high-capital distribution in the
main town area of Wuhan and to make recommendations for the future spatial
development of the EGS industry.
3. RESULTS AND DISCUSSIONS
3.1. SPATIAL EVOLUTION OF THE EGS INDUSTRY
3.1.1. SPATIAL DISTRIBUTION CHARACTERISTICS OF
THE EGS INDUSTRY
The geographical location of EGS companies was abstracted as spatial point
element data, and the results of its spatial distribution characteristics were
discriminated by the Average Nearest Neighbor Ratio (R). R was calculated through
the observed average distance (the actual EGS company distribution) divided by the
expected average distance (the assumed random EGS company distribution) [25].
The calculation formulas were as follows.
(1)
(2)
R=
¯
D
o
¯
De
¯
D
o=
n
i=1
d
i
n
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(3)
In the above formula (1), the observed average distance was the average distance
between the EGS company's point and the centroid of its nearest neighbor point,
defined as . The expected average distance was the average distance in the
random distribution of each EGS company's point, defined as . Average Nearest
Neighbor Ratio was defined as R. In the above formula (2), was the distance
between EGS company's point and each other EGS company's point. was the
number of EGS company's points within the study area (the main town area of
Wuhan in China). was the observed average distance of the EGS company's
point. In the above formula (3), was the number of EGS company's point within the
study area (the main town area of Wuhan in China). was the size of the study area
(the main town area of Wuhan in China). was the expected average distance of
EGS company's point.
The distribution of EGS companies for five-time sections in 2006, 2010, 2014,
2018, and 2022 were measured by performing Average Nearest Neighbor (ANN)
analysis in the ArcGIS software platform’s Spatial Statistics tool (Table 2). The
distribution of EGS companies in 2006 showed a very significant discrete trend, with
R=2.440>1. The large R might be because the number of EGS companies was too
less and caused the difference between the observed average distance and the
expected average distance being too strong. The distribution of EGS companies in
2010 had observed an average distance of 2464.319m and an expected average
distance of 2286.432m with R=1.078. However, P=0.606>0.05 indicated that the null
hypothesis was rejected and the distribution pattern lacked evidence of statistical
significance (the null hypothesis specified that the spatial elements were randomly
distributed states). The number of EGS companies increased to twenty-seven in
2014, with R=0.789<1, indicating that the distribution of EGS companies in the main
town area of Wuhan had gradually varied from discrete to cluster distribution. Until
2018 and 2022, R kept decreasing to 0.666 and 0.661, indicating a more obvious
clustering of EGS companies. Moreover, the expected average distance of 114 EGS
companies in 2022 was 1174.579m, and the actual observed average distance was
only 776.757m. This indicated that the distance between the closest elements had
been relatively small, and the aggregation dynamic of EGS industries was high.
Therefore, the results indicated that the EGS industry distribution in the main town
area of Wuhan as a whole exhibited a process from discrete to cluster distribution
between 2006 to 2022, and the degree of aggregation continued to deepen in recent
years.
¯
D
e=
1
2n
s
¯
De
di
i
n
i
n
i
S
¯
De
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Table 2. Average Nearest Neighbor (ANN) Results for the Main Town Area of Wuhan
(2006-2022)
3.1.2. SPATIAL EVOLUTION TRENDS OF THE EGS
INDUSTRY
Kernel Density Estimation (KDE) estimated probability density values based on the
distance between the element to be estimated and the sample element. Using the
spatial property of the data sample to explore its spatial evolution trend, helped reveal
the spatial concentration of the EGS industry [26]. The calculation formulas were as
follows.
(4)
In the above formula (4), was the estimated density function at spatial location
. was the number of EGS companies in the main town area of Wuhan. was the
bandwidth that controlled the degree of smoothing and the range of effect for the
kernel function. was the kernel function for the spatial weights. was the
distance between data sites and .
Kernel Density Estimation (KDE) analysis was performed in the ArcGIS software
platform's Spatial Analyst tool to reveal the spatial concentration and trend among
EGS companies within the main town area of Wuhan for 2006, 2010, 2014, 2018, and
2022. In addition, based on the variation of the EGS company numbers from 2006 to
2022, this paper found that the number of EGS industries in the main town area of
Wuhan had been growing in a developmental trend, but there were discrepancies in
the growth rate of the number in different periods. There was a 200% increase from
2006 to 2010 (8 additional EGS companies), a 125% increase from 2010 to 2014 (15
additional EGS companies), a 133% increase from 2014 to 2018 (36 additional EGS
companies) and an 81% increase from 2018 to 2022 (51 additional EGS companies).
In terms of the spatial evolution of the EGS industry from 2006 to 2010, the number
of EGS companies in the main town area of Wuhan was not significantly increased
Year
Number of
companies
/individual
Z-Score P-Value
Observed
Average
Distance/m
Expected
Average
Distance/m
Average
Nearest
Neighbor
Ratio (R)
Distribution
Characteristic
2006 4 5,508 0,000 7814,481 3203,248 2,440
Discrete
Distribution
2010 12 0,516 0,606 2464,319 2286,432 1,078
Insignificant
Distribution
2014 27 -2,097 0,036 1761,916 2232,881 0,789
Cluster
Distribution
2018 63 -5,069 0,000 1028,692 1544,212 0,666
Cluster
Distribution
2022 114 -6,918 0,000 776,757 1174,579 0,661
Cluster
Distribution
F
(x) =
1
Nh
n
i=1
Kn
(xx
i
h
)
F(x)
x
N
h
K
xxi
x
xi
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but initially formed a spatial distribution kernel (Figure 2). The maximum kernel density
value increased from 449.99 to 1545.92. This indicated that the double core density
areas of Hongshan and Jiangan had already taken shape and showed a certain
aggregation trend phenomenon.
Figure 2. Kernel Density Estimation (KDE) Results for the Main Town Area of Wuhan
(2006-2010)
In terms of the spatial evolution of the EGS industry from 2010 to 2014, the growing
number of EGS companies led to an increasing spatial aggregation phenomenon,
with EGS companies covering the main town area of Wuhan's seven administrative
districts (Figure 3). The maximum kernel density value increased from 1545.92 to
1910.94, a small increase compared to 2006-2010, reflecting the growing core
concentration in the cluster area but with a slower development rate. The initial dual-
core aggregation of Hongshan and Jiangan gradually evolved into the multi-core
aggregation of Jiangan, Jianghan, Hanyang, and Hongshan.
Figure 3. Kernel Density Estimation (KDE) Results for the Main Town Area of Wuhan
(2010-2014)
In terms of the spatial evolution of the EGS industry from 2014 to 2018, the number
of EGS companies in the main town area of Wuhan showed a faster growth and the
distribution of EGS companies increased, especially the number of EGS companies in
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the southwestern region of Hongshan which grew very significantly (Figure 4). The
maximum kernel density value increased from 1910.94 to 9175.94, which in turn led to
a sharp strengthening of the core clustering trend for the EGS industry in
southwestern Hongshan, with the degree of concentration already surpassing the
cluster area in Jiangan. The trend of EGS industry evolution broke with the multi-core
aggregation of the EGS industry in 2014 and emerged the trend of unipolar grouping
in the Hongshan region.
Figure 4. Kernel Density Estimation (KDE) Results for the Main Town Area of Wuhan
(2014-2018)
In terms of the spatial evolution trend of EGS industries from 2018 to 2022, the
aggregation trend of EGS companies in the main town area of Wuhan spread further,
and not only the trend of unipolar grouping in the Hongshan area continued to
strengthen, but also the trend of group consolidation in Jianghan (Figure 5). The
maximum kernel density value increased from 9175.94 in 2018 to 15921.97, and the
spatial aggregation trend of EGS industries steadily increased. The spatial pattern of
the EGS industry presented the core grouping of Hongshan and the ribbon grouping
of Jiangan and Jianghan.
Figure 5. Kernel Density Estimation (KDE) Results for the Main Town Area of Wuhan
(2014-2018)
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Therefore, as the number of EGS companies in the main town area of Wuhan
continued to increase, the degree of spatial core aggregation of the EGS industry
grew year by year, and the core aggregation areas transformed from the dual-core
cluster to the multi-core cluster. The multi-core cluster of the EGS industry kept
spreading to the surrounding areas based on the aggregation of each center, which in
turn led to the formation of larger-scale monopole grouping and ribbon grouping in the
adjacent core aggregation areas as the cluster spread. By exploring the growth and
spatial evolution of EGS companies in each period, this paper suggested that the
main town area of Wuhan's EGS industry experienced the early start phase
(2006-2010), the rapid development phase (2010-2014), the aggregate explosion
phase (2014-2018) and the cluster integration phase (2018-2022) between 2006 to
2022.
3.1.3. SPATIAL FORECAST OF THE HIGH-CAPITAL EGS
INDUSTRY
Kriging interpolation was known as the spatially local interpolation technique, which
enabled linear optimal unbiased estimation of data at unknown sampling sites in the
area [27]. Ordinary Kriging (OK) was a univariate model with relatively simple
operation compared to Regression Kriging (RK) and Universal Kriging (UK), as well as
low error and good spatial prediction results [28]. Therefore, this paper adopted the
Ordinary Kriging (OK) for spatial interpolation in predicting the spatial dynamic of the
high-capital EGS industry. The calculation formulas were as follows.
(5)
In the above formula (5), was the estimated value of the attribute at the
unknown EGS company's location . was the weight, which was used to weight
the attribute value of the known EGS company's points. was the attribute value
of the point in the set of known EGS company points.
The main town area of Wuhan's EGS industry had been improving recently in terms
of the supporting chain of industries, which to a certain extent demonstrated the
unique development opportunities of the EGS industry in the future. Therefore, this
paper predicted the capital hotspots for the main town area of Wuhan's EGS industry
in the future by weighing the capital elements of companies. Ordinary Kriging (OK)
analysis was performed in the ArcGIS software platform's Spatial Analyst tool based
on the point data of EGS companies in 2022, the spatial forecast for the high-capital
areas of the EGS industry in the main town area of Wuhan was carried out by
weighting the registered capital of companies (Figure 6). Parent companies within the
spatial distribution hotspots might spin off its industries chain to continuously increase
their competitiveness and asset value [29]. Therefore, the aggregation of high-capital
EGS companies in the hotspots signified the opportunity for more competitive EGS
companies to emerge in the future. The spatial prediction results showed that high-
Z
(x0)=
n
i=1
λiZ(xi
)
Z
(x0)
x0
λi
Z(xi)
xi
Z
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capital EGS companies in the main town area of Wuhan were distributed around the
Optics Valley vice town area in the southeast of Hongshan. This indicated that the
Optics Valley vice town area in the southeast of Hongshan had the opportunity for
more competitive EGS companies to emerge in the future and formed a larger EGS
industry group with other EGS companies clustering in the region.
Figure 6. Capital-Weighted Kriging Interpolation Results for the Main Town Area of Wuhan in
2022
3.2. CAUSATION AND SUGGESTIONS FOR THE EGS
INDUSTRY
3.2.1. CAUSATION FOR SPATIAL EVOLUTION OF THE
EGS INDUSTRY
Based on the analysis of the spatial evolution trend of EGS companies in the main
town area of Wuhan, this paper found that the aggregation characteristics of the EGS
industry were significantly strengthened over time from 2006 to 2022. Moreover, there
was the possibility of further polarisation in the Optics Valley vice town area in the
southern part of Wuhan Hongshan in the future. The spatial evolution of the EGS
industry in the main town area of Wuhan was considered to be influenced by three
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main factors: industrial economic agglomeration, industrial chain derivation, and
industrial policy environment.
As a concentration of economic activities in geographical and spatial distribution,
industrial economic agglomeration was mainly manifested by the agglomeration of
similar or complementary industries in adjacent geographical locations. Further, it
formed industrial economic groups and interdependent regional networks.
Agglomeration economies played a guiding and centripetal role in the formation of the
EGS industry group. As new companies were attracted to the city's existing industrial
resources, they might congregate in industrial economic agglomerations nearby
potential customers or potential suppliers, and draw resources from neighboring
companies [30]. In addition, excellent agglomerations could better incubate and
nurture synergies between each EGS company. The Average Nearest Neighbour
(ANN) ratio of EGS companies decreased from 2.440 to 0.661, and the maximum
kernel density value of EGS companies increased from 449.99 to 15921.97 between
2006 to 2022. Therefore, whether as a whole or locally, the trend of aggregation in the
distribution of EGS companies in Wuhan strengthened over time, contributing to the
development of the EGS industry in the direction of agglomeration and cooperation.
Inherited spin-offs in industry chain derivation arose from the spillover of new
companies from the parent company’s business. In the process of inherited spin-offs,
the parent company facilitated the transfer of its resources to the new company in a
tolerant manner for the transfer of assets, which was more competitive and had a
higher survival rate than other inexperienced start-ups [31]. Cooperative spin-offs in
the industry chain derivation were achieved through cooperation between companies
in the upstream, midstream, and downstream of the industries chain, bringing into
play the absolute capabilities of each company in its respective strengths and
achieving win-win cooperation in the industries chain further. The main town area of
Wuhan's EGS companies might already have a well-established chain of industries in
the Optics Valley vice town area of southern Hongshan. Compared to other EGS
industry aggregations in Wuhan, the hierarchy of the EGS industry in Hongshan was
much stronger than in other regions with polarising effects. In addition, the Optics
Valley vice town area had hosted numerous international EGS events, and its "EGS
city card" confirmed the perfection of the industry chain and supporting facilities. For
example, it hosted the China Youth E-sports Competition (CYEC), the Global
Optoelectronic Information Engineer Contest, and so on, which were major electronic
information competitions.
The industrial policy environment was one of the factors directly influencing the
aggregation of EGS industry, political, commercial, and social advantages had
become a focus of attention for those EGS inside and outside sectors with active use
of media tools to drive investment [32]. The industrial policy environment consisted of
direct government policies contributing to forming and developing industries, which
were effective and quick to implement. The positive business philosophy of
companies and inclusive city culture values would more easily create a business
environment conducive to the development of companies. Furthermore, the
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government proposed establishing cultural confidence in industrial development and
innovating the business promotion mode of EGS industries through the combination of
government policy promotion and EGS competitions [33]. This paper argued that the
greater role of government industrial policy in the aggregation of the EGS industry
was due to the tax breaks for micro & small companies and the technology incubation
incentives enacted in the Optics Valley vice town area, which greatly supported the
survival of emerging EGS companies.
3.2.2. SUGGESTION FOR FUTURE DEVELOPMENT OF
THE EGS INDUSTRY
From the results of the spatial evolution of EGS, the spatial evolution trend of the
EGS industry was not only influenced by the main factors of industrial economic
agglomeration, industrial chain derivation, and industrial policy environment but also
related to other factors such as land and talent market, adjacent infrastructure
support, city industrial promotion, and globalization dissemination. Compared with the
traditional sports industry, the EGS industry combined sports competition, digital
information technology, and audio-visual arts into a whole, with strong information
technological characteristics [34]. Therefore, by referring to the characteristics of EGS
companies, which were more inclined towards emerging technology companies, this
paper focused on the following three aspects to recommend the future development of
the EGS industry.
1. The government's industrial policy had an important guiding role in establishing
industrial chains, forming industrial aggregations, and improving cooperation in
spatial groups for companies. Regional support policies, industrial cultural
integration, and inter-country differences led to significant regional imbalances
in the contribution of EGS industries to economic development, but economic
connections between regional EGS companies had strengthened slightly in
recent years [35]. Especially after the COVID-19 pandemic, government
strategic plans and investments could be considered for the strategic
development of EGS because of the important impact on the economy of the
destination [36]. By guiding the formation of a conglomerate of EGS
companies, government industrial policies could easily create a good brand
appeal to attract consumers and develop high technology [37]. In addition,
reasonable and favorable tax breaks for companies and a positive business
environment would attract new EGS companies to locate. The location of new
companies was not only influenced by the source market but also by whether
the costs and benefits of operating space could be maximized under the
support policies of industries.
2.
High-quality talent teams played a vital role in the development of the EGS
industry as carriers with corporate knowledge and skills. Typically, talent teams
performed better in collaborative management than in self-management,
reflecting that high-quality talent teams were better for the development of
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companies and demonstrated team pride and cohesiveness [38]. The EGS
industry involved in new Internet businesses such as sports, digital information
technology, and new media communications required a more versatile mix of
technology professionals than traditional industries. Moreover, due to various
technological and commercial dependencies, EGS was in a precarious state
compared to earlier traditional sports, as the EGS industry lacked a large
number of human resources to formalize and institutionalize its industrial
environment [39]. In addition, whether it was upstream, midstream, or
downstream of the EGS industry chain, talented teams of professionals could
reduce operational costs for companies, integrate core resources, and facilitate
cooperation between companies to form excellent city EGS industry cards.
3.
Local promotion and international communication were critical drivers in
stimulating the development of the EGS industry. As a type of sporting event,
initiatives such as audience group attraction, obtaining sponsorship
endorsements [40], and added value of derivative products had been important
thrusts for the development of the EGS industry. In the past, the promotion and
publicity of the EGS industry relied heavily on the unique enthusiasm for EGS
among the youth population and the spread of various EGS events. In addition,
the level of professional players in the EGS industry and the attractiveness of
event broadcasts greatly impacted the promotion and dissemination of the
EGS industry [41]. Many companies' brands used EGS as a medium for
communication and interaction with the customer base to consolidate the
space for dialogue and communication between its respective brand and the
public [42]. Because the EGS industry was more commercial than other sports
industries, its promotion and audience feedback were more efficient and
quicker with the aid of technological communication media.
4. CONCLUSIONS
4.1. CONCLUSION
In terms of the spatial evolution trend of the EGS industry, the main town area of
Wuhan had a strengthening trend of EGS industry aggregation from 2006 to 2022.
The overall spatial distribution of the EGS industry showed a process from discrete to
cluster distribution, and the degree of aggregation tended to deepen in recent years.
The local kernel density value of the EGS industry increased year by year, and the
aggregation pattern transformed from dual-core to multi-core aggregation. Moreover,
as the aggregation cores spread around based on central clusters, the adjacent
aggregation cores in Wuhan Hongshan formed a larger EGS industrial group as it
spread and merged. The spatial interpolation results based on the weighted number
of companies' registered capital predicted the future distribution of high-capital EGS
companies in the main town area of Wuhan to be in the Optics Valley vice town area
of southeastern Hongshan. This indicated that the Optics Valley vice town area might
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have the opportunity to emerge more competitive high-capital EGS companies in the
future, which could lead to a larger scale EGS industry group.
In terms of the spatial development stages of the EGS industry, the spatial
evolution of the EGS industry in the main town area of Wuhan could be divided into
four phases. (1) In the early start phase from 2006 to 2010, the number of EGS
companies in the main town area of Wuhan increased insignificantly, but a core
concentration area was initially formed around higher education institutions and
business districts. (2) In the rapid development phase from 2010 to 2014, the EGS
industry aggregation core gradually developed from the dual-core aggregation of
Hongshan and Jiangan to the multi-core aggregation of Jiangan, Jianghan, Hanyang,
and Hongshan. (3) In the aggregate explosion phase from 2014 to 2018, along with
the growth in the number of EGS companies in the southern region of Hongshan, the
kernel density value of EGS companies in the main town area of Wuhan experienced
explosive growth. This led to a dramatic increase in the aggregation trend of the EGS
industry in Hongshan, and the intensity of aggregation surpassed that of the Jiangan
agglomeration. (4) In the cluster integration phase from 2018 to 2022, the EGS
industry aggregation in the main town area of Wuhan further strengthened and
spread, showing the trend of the aggregation group of Hongshan, the belt group of
Jiangan and Jianghan.
In terms of the causal factors of the spatial evolution for the EGS industry, the
spatial distribution trend of the EGS industry in the main town area of Wuhan was not
only influenced by the main factors of industrial economic agglomeration, industrial
chain derivation, and industrial policy environment but also by the other factors of land
and talent market, adjacent infrastructure support, city industrial promotion, and
globalization dissemination. Compared to traditional industries, the EGS industry
combined sports, information technology, and audio-visual arts and had the needs
and characteristics of emerging technology companies. Therefore, the following three
recommendations were suggested for the future spatial development of EGS
companies. (1) The government's industrial policy played an important role in guiding
companies to establish industrial chains, form industrial agglomeration, and improve
spatial group cooperation. Reasonable and favorable tax breaks for companies and a
positive business environment would be more attractive to new EGS companies. (2)
High-quality talent teams, as carriers of corporate knowledge and technology, could
reduce operating costs for companies, integrate core resources and promote inter-
company cooperation to form excellent city cards for EGS industries. (3) Local
promotion and international communication were critical drivers for the development
of the EGS industry, providing an important impetus to the EGS industry development
through audience attraction, sponsorship endorsement, and added value of derivative
products.
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4.2. LIMITATION AND PROSPECT
This paper focused on Wuhan, the center city of Hubei Province in China. Although
Wuhan was a crucial city in central China regarding study scope, there needed to be
more consideration of other central Chinese cities beyond Wuhan, such as Changsha
and Zhengzhou. In addition, Tianyecha, as China's largest commercial search
platform, although it had the widest business coverage of commercial information,
might be a little data missing covered by its search engine. It could be multi-party
verification in the future by combining with other commercial search platforms such as
the Aiqicha platform and the Enterprise Inspection platform. Therefore, this paper
hopefully triggered more other researchers on the spatial development of the EGS
industry.
5. DATA AVAILABILITY
All the data for this study is available upon request to the author.
6. CONFLICT OF INTEREST
The authors declare that the research has no financial or personal relationships
with other people or organizations that can interfere with it.
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