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3C Tecnología. Glosas de innovación aplicadas a la pyme. ISSN: 2254 – 4143 Edición Especial Special Issue Abril 2020
creasingly have simulation experience to make crucial decisions within a highly politicized,
volatile and pressurized context. The education of future generations of emergency physi-
cians and emergency management professionals must draw across the boundaries of phy-
sical/social science, technology, engineering, and mathematics. The COVID-19 pandemic
has shown that traditional approaches to responding to health disasters, reducing risk and
mitigating losses are inadequate. Starting in the 1950s, the emphasis was on the disciplines
of civil defense and humanitarian relief.
Role play, scenario methods and game simulations have been successfully used across a
wide variety of learning environments ranging from military training, high school driver’s
education to the diplomatic art of negotiation. Role play and game simulation provide a
learning-by-doing experience and thus have been shown to increase emergency manage-
ment eectiveness in various application ranging from hospital disaster planning and public
health to the mental and social aspects of health emergencies. Modeling and simulation
tools have been shown to build higher cognitive skills for emergency management training
and education and to help with individual and group learning in crisis simulations. There
are a number of emergency medicine elds where role play and game simulations are used
successfully in improving graduate and undergraduate learning outcomes. Despite the suc-
cesses of role play and game simulations across a wide range of educational environments,
there is a need for more such learning tools within in emergency healthcare education.
Our ongoing research seeks provide a bridge between the emergency response focus ge-
nerally lled by community and technical colleges and theoretical focus of graduate level
courses. Future work seeks to develop prototype simulations for undergraduate emergency
medical curricula. A further outcome of the project will be a framework and workplan to
leverage the lessons learned in this paper for complete development, implementation and
faculty support materials of emergency medicine simulations.
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